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Modern PetstoreAPIClassic PetstoreAPI
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Modern PetstoreAPIClassic PetstoreAPI
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HomeGuides
Modern PetstoreAPIClassic PetstoreAPI
HomeGuides
Modern PetstoreAPIClassic PetstoreAPI
  1. Protocol Guides

PetstoreAPI Socket.IO Protocol Guide

Modern Petstore API provides Socket.IO support for real-time, bidirectional communication with automatic fallback to HTTP long-polling when WebSocket is unavailable. Our Socket.IO implementation powers the customer support chat system at wss://api.petstoreapi.com, featuring room-based messaging, automatic reconnection, broadcast capabilities, and seamless fallback for environments that don't support WebSocket.

Overview#

Protocol: WebSocket with automatic HTTP long-polling fallback
Communication: Bidirectional (Client ↔ Server)
Endpoint: wss://api.petstoreapi.com
When to Use Socket.IO:
✅ Real-time features that must work everywhere
✅ Customer support chat systems
✅ Need automatic fallback when WebSocket unavailable
✅ Room-based messaging
✅ Broadcast capabilities
When NOT to Use Socket.IO:
❌ You need raw WebSocket (use WebSocket protocol instead)
❌ Simple server → client updates (use SSE instead)

How Socket.IO Works#

Client                                    Server
  │                                         │
  ├───────── WebSocket Connection ─────────>│
  │          (or falls back to polling)      │
  │                                         │
  ├───────── joinChat (room) ─────────────>│
  │<──────────── connected ─────────────────┤
  │                                         │
  ├───────── chatMessage ─────────────────>│
  │<───────── chatMessage (broadcast) ─────┤
  │                                         │
Key Features:
Automatic reconnection
Room-based messaging
Broadcast to multiple clients
Automatic fallback to HTTP long-polling
Binary data support

Connection#

JavaScript (Browser)#

JavaScript (Node.js)#

Python (python-socketio)#


Customer Support Chat#

Join Chat Room#

Send Chat Message#

Receive Messages#

Agent Assignment#


Typing Indicators#

Send Typing Started#

Send Typing Stopped#

Receive Typing Indicators#


Rooms#

Join a Room#

Leave a Room#

Send to Room#


Advanced Usage#

Reconnection Management#

Message Acknowledgment#

Binary Data#


Error Handling#

Connection Errors#

Message Errors#


Best Practices#

1. Cleanup on Disconnect#

2. Message Queue#

3. Rate Limiting#


Troubleshooting#

Connection Fails#

Check authentication token
Verify server URL
Check browser console for CORS errors
Try enabling polling transport

Not Receiving Messages#

Verify you've joined the correct room
Check event name matches exactly
Ensure socket is connected
Check server logs for errors

High Memory Usage#

Clean up event listeners
Don't store entire message history
Disconnect when not needed

Comparison with WebSocket#

FeatureSocket.IOWebSocket
Fallback✅ HTTP polling❌ No fallback
Reconnection✅ Automatic⚠️ Manual
Rooms✅ Built-in⚠️ Manual
Broadcasting✅ Built-in⚠️ Manual
Binary Support✅ Yes✅ Yes
Library Required✅ Yes❌ Native
OverheadMediumLow
Choose Socket.IO when:
You need fallback mechanisms
Building chat/collaboration features
Want built-in room/broadcast support
Choose WebSocket when:
Maximum performance needed
Want native browser support
Building custom protocol

Interactive Documentation#

API Specification: AsyncAPI 3.0
Protocol Overview: All Protocols
WebSocket Guide: WebSocket Protocol

Related Resources#

WebSocket Guide - Native WebSocket protocol
SSE Guide - Server-sent events for streaming
Quick Start Guide
Modified at 2026-01-06 09:33:19
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